Microsoft warns you that VR don’t play or it’s like smoking marijuana.

Everything must be run in a certain orbit. Everything is regular, and it is too late. The ancestors warned us to keep a degree in doing anything, otherwise good things will become bad things. For example, in today's online games, I often hear news reports that someone is dying in an Internet cafe. The reason is nothing more than playing games without rest. VR is no exception.

Vr technology will enter the world of people more and more quickly, which is an irresistible historical trend like the Internet. But if you sink into it, I am afraid this will not be a good thing. A top researcher at Microsoft predicts that virtual reality will play the role of hallucinogen in the future, allowing users to experience the same sensory and spiritual effects. Just like the 1960s, the younger generation indulged in marijuana, hallucinogens, and party parties.

Of course, this effect can't be achieved with current technology. Now VR only simulates vision and sound, and can't participate in the virtual environment. But Mar Gonzalez Franco, a researcher at Microsoft headquarters, said: "The virtual reality system will be ubiquitous by 2027 and will provide a richer sensory experience than it is now, as distorted as the hallucinogens of the 1960s and change the real world that people perceive. At the time, virtual reality forced people to retrain, calibrate, and improve their perception systems."

Perhaps, in the near future, VR will make some people have a mental addiction.

Microsoft warns you that VR don’t play or it’s like smoking marijuana.

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